Two-Room Relay - completed reference project

Requires Polygon Engine 0.1.0-ea.2 with the Two-Room Relay workflow fixes.
Extract the whole folder into a writable location outside the engine installation.
In Project Hub, use Open Project and select the extracted Two Room Relay folder.
Open Scenes/scene_main.json, enter Play Mode, and follow the final tutorial chapter
to configure tools and build the PS1 CUE. The reference project's target is NTSC.

Tutorial: https://polygonengine.novemtails.com/docs/tutorials/two-room-relay/overview/

The source assets and imported resources are included so mesh, texture and audio
references can be inspected immediately. Build outputs, local saves and machine
tool paths are generated on your computer. Use the tutorial to create your own
project from scratch or compare your scene with this reference.

The tutorial was tested in the editor and DuckStation NTSC. Hardware validation
and a universal frame-rate guarantee are not implied. Test your own game on its
intended target and check the runtime profiler.

These project assets and scripts are provided by Novemtails under the Polygon
Engine EULA distributed with your editor. They may be modified for your games;
they may not be redistributed as a standalone asset or engine product.
